And in that second case, as I already pointed out, you may as well STILL keep the eng main going, as you will want several higher level toons in order to grind what you need for the final DPS build. If you have any meaningful progress, it's not worth switching UNLESS you are already dissatisfied with the toolset of your chosen class from a playability standpoint or UNLESS you have a desire to build an absolute endgame min/max DPS focused toon.
You will not find any PvE encounters any more or less doable based on that choice - your build and skill will have more of an impact than raw parsed DPS.
You didn't like that answer, and decided to nitpick and go on a tangent because the desired hard numbers - which you will not find real value in, even if you can find current ones in a static guide - weren't presented to you on a silver platter.įor any player that isn't going into full DPS min/max endgame setup, the difference between sci/eng/tac will be minimal. Unless you are at endgame in a min/max build, the difference will be negligible. Or better to switch to an Tactical now if the dps later on will make a huge difference. Originally posted by Rebecca:Lets stay on topic here and not bring in more stuff that wasnt asked.Īll I need to determine now is if maining an engineer would make sense You aren't going to find 100% relevant charts in any static guide, you're going to need to join an active live community - DPS League runs a discord and at least one ingame channel. The DPS meta can change WEEKLY when the game is patched. Look at the right hand side of the page for the most recent ones.Īnd again, it's an actively developed MMO. It also lets you generate more credits in some situations which can help you afford anything you need that isn't bound.ĭilithium is also going to be used upgrading items, and again the more characters you have grinding it the better.Īlso, as I said look through the guides - there are quite a few that are updated recently. Sure, you'll usually only be opening boxes on the character you want any character-bound items on, but dilithium is transferable between characters on the same account, and that's how you grind out Zen for keys or fleet modules. If you're going the grind route, you are going to want as many characters as you can manage grinding dilithium. Was going over some pages on sto leaugue, most things there are from 2015 so I dont know. Not some charts that are probably not even up to date anymore. If you dont want to make that choice for me, I need numbers from real people playing it. Just saying if you want to bind such a reward to one character would you totally ignore if its a Engineer or Tactical!? Not saying its console is important for a DPS build or something like that. Afaik this reward only opens for one character. You spent a lot of time into getting old lootboxes and keys and fortuna is really good with you and it drops you The Atlas Prototype Dreadnought Carrier. Originally posted by Rebecca:Go into that thought process: In terms of measurable advantage though until you get to the higher tiers it's going to be neglegible. Maybe a few percent until you really start min/maxing and get into really high end gear where you're just stacking multiplicative effects.Įh, having GDF and Attack Pattern Alpha is arguably more useful than their Engineering counterparts. Probably best bet is to join some of the DPS groups if they still exist to get current information - any online guides older than a few months is likely to be partially or completely obsolete since STO does make changes that break or refine the meta on a semi-regular basis.Įdit: And just to clarify my previous post, until you get to the upper echelons of top-tier builds, the differences are not going to be gigantic. Gotcha, it sounded like you were more in the abstract zone. Its obvious that one will do just fine if he has a decent build but that's not why I am asking. Some build suggestions are including low budget builds.Originally posted by Rebecca:Well I appreciate your feeling about dps and your effort to answer but I would like to have at least some numbers or something that we can measure with. You will always get our latest suggestions there. Don’t miss our constantly maintained post for several build types like Support Ships, Science Ships, Torpedo Boats, Cannon Ships, and Beam Ship.
Most builds are based on a tactical captain,īut they would be build in the same way for the other careers.